Sunday, December 20, 2009

That new car smell?

Over the past few weeks I have been putting together a new site for SVR. Its still not done yet, but the plans are underway and this site is going to have a lot more content and everyone will be able to join up and partake in community events!!

So stay tuned for more updates. The site should be completed within the coming month if everything goes according to plan.

Saturday, December 19, 2009

Dust 514 at a glance.

Ok so you have tried the demo of Eve Online, maybe some of you even have a subscription. That game is extremely large and CCP are making improvements everyday. Currently around 300,000 players, its no WOW but it has found a niche and that niche is growing

So your probably wondering what exactly 514 is. Well, in a nutshell, Dust 514 is an FPS MMO that impacts Eve Online directly. and vice versa. CCP intends on a complete assimilation of both games into one as 514 grows and plans on truly make the EVE universe an ever expanding place for all types of gamers to enjoy.

Recently a new trailer was posted to youtube for the game and there is also cam footage of the game. You can check all that out down below.

But so far the game is looking to be a gorgeous IP. With the rumored Unreal Engine 3 powering it (not confirmed at this time) its going to not only be a very fun game, but look beautiful at the same time.

As far as gameplay goes, you can see that they already have an alpha build if not beta that looks polished and plays well for its current position in development. In the cam videos they talk about having a quick play feature and show the gorgeous and very detailed lobby.

Instead of a lobby with players listed and boring menus to look at, you actually are stationed on your corp's war barge and can walk around looking at the the current area of operations, and who is on each team. All this data and more are displayed on holo screens and behind that is a gorgeous view of the current planet your about to invade. Taking a walk down a hall you can then see the staging area for all vehicles that will be used for the invasion. You can also walk into your own trophy room which connects directly to unlocking things and leveling up

There will not techincally by levels like in EVE but you will be able to unlock more weapons and gear by attaining trophies and helping your corp take planets.

Each race that is in EVE Online will also be featured in Dust 514. There will also be race specific with both the weaknesses and strengths that are with each class.

This game is looking to be an amazing FPS MMO that is going to grace both PS3 and Xbox 360 consoles. With a starting player cap of 64 in each match and a command structure that caters to even RTS players(When you are acting field commander) be sure to add this to your list of must buys. Though its not slated for a solid release date, look for it in the very near future.

New Trailer


Gameplay Video 1


Gameplay Video 2

SVR Media Channel - your number once source for game industry news

Sunday, December 13, 2009

New Mass Effect 2 Trailer

Tuesday, December 8, 2009

Yakuza 3 Coming to the U.S. Exclusively On PS3


After countless indications that a Western release was unlikely, Sega has announced that Yakuza 3 is making the trip to U.S. and European PlayStation 3 consoles early next year.

Sega has been teasing us. Ryƫ ga Gotoku 3, the third game in Sega's Yakuza series, has sold half a million copies in Japan since its release in February of last year. Despite strong sales and the clamoring of the franchises' fanbase, the developer has remind quiet about a Western release - until now. In a post on the European PlayStation Blog, Sega announces the impending U.S., European, and Australian release, with words from SOE's European Marketing Director, Gary Knight.

"Yakuza 3 was one of the most requested titles for localisation by our European SEGA community, so we are delighted to be able to fulfil their wishes with this announcement. As well as delving even further into the rich narrative of the Yakuza universe, the development team have pushed the PlayStation 3 hardware to the limits to produce a beautiful and startlingly realistic depiction of the Japanese underworld."

The localization of the game will feature full Japanese voice acting with English subtitles, as it should be. Best of all, the PlayStation 3 exclusive is due out in March. That's only three months or so of waiting. Perhaps Sega was wise to tease us until now.

SOURCE: KOTAKU

Lacrosse On The Xbox 360!


Let's be real. It would take a nuclear war for lacrosse, even though it's literally more American than football or baseball, to displace either game on TV. It would take even more to put it in a retail video game box.

"A lot of people have been demanding this in a video game for a very long time," said Carlo Sunseri, 25, a former midfielder for Robert Morris University. "But the market simply isn't that big yet. It's just not possible to do a full blown multimillion dollar game for lacrosse."

But that didn't mean Sunseri couldn't publish a full-blown lacrosse video game for about a multimillion dollars less. Inside Lacrosse College Lacrosse 2010 - hey, the game has a title sponsor, is that bigtime enough for you? - hit the Xbox Live Indie Games channel two weeks ago, a rarity even among that service's eclectic title selection. The game offers a full-featured sports simulation, with a season mode, roster customization and live human announcer, largely what you'd expect in Madden or NBA 2K10 if, you know, either were about lacrosse.

Through the years, a lacrosse video game has often been a why-don't-they-do-that topic in publications or message boards devoted to the sport, Sunseri said. "If you look on the Internet there's always petitions, forums full of kids screaming for a lacrosse video game," he said. Microsoft's rollout of the Indie Games channel last year seemed to be the best shot for such a thing to happen. Sunseri went to work, writing up a business plan built on game sales as well as in-game advertising. It was enough to get a loan, and enough to get him to step down from his coaching gig at his Pittsburgh-area alma mater, forming Crosse Studios to handle the project

Sunseri needed a developer, of course. For that, he turned to Fritz Ackerley, a 14-year veteran of the games business whose Triple B Studios had recently published the Indie Channel hit Fitba, a soccer simulation. Sunseri figured Fitba's engine could be the foundation for a lacrosse game and he was right, with just one catch: Ackerly knew absolutely nothing about lacrosse.

But, "I've done Formula 1 games and I don't know what like to drive F1 car," Ackerley said. "I've worked on World War II shooters; I don't know what it's like to shoot someone in World War II. So you just have to get the feel for what the sport is about, and Carlo would fill me in on things I had not seen."

Sunseri sent Ackerley video of old lacrosse matches to demonstrate the game's flow, positioning, and concepts such as "forming the L," the game's fast-break offense formation. Passing was built on Fitba's mechanics, as it was a game touted for allowing player motion in one line with passes going along another, something critically important to lacrosse realism.

Shooting was assigned to the right analog stick to allow for more complex shot placement, a demand Sunseri got from potential gamers thanks to buying up ads on Facebook that pointed lacrosse fans to surveys. The surveys alone point to the sport's strong following; Sunseri boasted of clickthroughs topping 80 percent. A Facebook page for the game presently has more than 50,000 fans.

As Ackerley worked on the game, Sunseri pursued sponsorships for it, securing the title endorsement of Inside Lacrosse, the leading publication covering the sport, and other deals from sporting goods makers and sellers.

Players were hand-rendered by animator Joseph Daniels and brought into the game. Sunseri couldn't get collegiate or professional licensing, and had to make the game's 40 teams from scratch without emulating any existing club. His girlfriend consulted on much of the style and color choices.

Originally Sunseri figured on offering the game for $10, with college and professional indoor-rules variations, but he and Ackerley decided late in the development cycle to limit this version to a collegiate outdoor format, name it College Lacrosse 2010, and halve the price to $5. When it released in November, Sunseri held his breath. But Inside Lacrosse College Lacrosse 2010 clocked 40,000 trial downloads in its first two weeks, and today is in the top 5 among highest-rated and downloaded indie games.

It might be too early to declare financial success - Sunseri demurred when asked for development costs or sales figures - but when it comes to evangelizing for the game he loves, College Lacrosse 2010 is a hit.

"I think the game has the potential to push lacrosse more into the mainstream," Sunseri said. "You look at the youth numbers, they're exploding. It's kind of at a tipping point now, and I hope through video games we can push it over the top, and start getting everyone to notice the game of lacrosse."

Sunseri said work's already begun on a successor version - the professional-rules version, which is played indoor and has different scoring options, is due for January he said. After that he hopes to have a college lacrosse 2011 sequel out around the time of the NCAA lacrosse finals, contested in late May.

"It's amazing, the opportunity Microsoft's built for indie developers here," Sunseri said. ‘I remember back when they announced it. I was still in college, and they said, ‘We're going to be doing the YouTube of video games.

"I said back then it would be perfect for doing a lacrosse video game, finally," he said, "and it ended up working out."

SOURCE: KOTAKU








Thursday, December 3, 2009

Friday and Saturday Night Shows!

Hey all, to kick off finals week im hosting two very special shows that focus of DJ work and have some great jams. So while everyone is hard at work studying, make sure to to tune in here at SVR and enjoy some quality music.

Good Luck this coming week with finals. Study hard and enjoy the music!

The Show starts at 10:00pm on both Friday and I will personally be on from 10pm-2am taking requests and talking on air. After that Music will be live until 10pm saturday night Ill be back on for another session

So be sure to listen and enjoy the tunes. You can send requests to me early by email (silvertip83@mac.com)

or during the show on aim: canonmac90 and facebook chat.

Monday, October 19, 2009

Xbox Live will be $100 per year, Pachter believes



Wedbush analyst Michael Pachter expects Microsoft to raise the price of Xbox Live Gold membership from the current $50 to $100 per year in the next few years.

“You can’t hook a guy into Xbox Live Gold if he’s playing on a PC,” Pachter said in a GTTV discussion talking about how Microsoft has seemingly given up on the PC gamer market. “… that’s the other problem — you really want to hook every gamer who has a 360, you want them to buy all their games on 360, play everything multiplayer, pay you 50 bucks a year so that, in a couple years, it’s a 100 bucks a year.”

“And that’s going up, we all know that … it’s a profit deal,” he concluded.

Thoughts?

What are your thoughts on this?? Comment below and tell me what you think.

Source: That Video Game Blog

Updates on the happenings

Currently, college has taken over my life. Also, there are big network issues when trying to host the show.

So keep checking back regularly for updates. There will be a show, there will be music but for right now, its under maintenance until further notice

I need to get everything squared away with the network.

Thanks.

Wednesday, August 19, 2009

Updated Broadcast

SVR RADIO

Click that link to listen in on tonights show!!!

GC 09: Vids

Aliens Vs Predators

GC 09: Vids

GC 09 Videos brought to you by GT.

Fable 3


Assassins Creed 2

Fresh GT Videos

Hey all! Dont forget that tonight is the live show. Also, while your here, check out this videos fresh from GT.

Singularity


Just Cause 2

Tuesday, August 18, 2009

Eve On Consoles



CCP have today taken the wraps off Dust 514, a "hybrid MMO/FPS" that not only brings the world of EVE Online to consoles, but somehow ties the game to the PC MMO as well.

Apparently the game will "interact directly" with the PC title, allowing console gamers to manually fight out the battles for planets that are part of the larger MMO conflict.

It will do this by combining FPS and RTS mechanics. The game is being worked on by CCP Shanghai, and there'll be more details (including which platforms this is actually for) announced during CCP's big fan get-together in Reykjavik, Iceland in October.



Source:
Kotaku

New Partners!!

Ok everyone so check this out!!

SVR is partnering up with the boys over at www.thegamesmen.com and also with Chachi Radio.

Now everyone checkin out SVR has an infinite universe of gaming goodness and music!!!!!

So be sure to check out both


and

Friday, August 14, 2009

Chachi's Radio is up!

Come one come all come check out Chachi's Radio!!!

News and Info

Ok so here is the break down. First of all its been a while and I apologize. I have been on a two week trip and I also had to deal with my dads funeral and my nanas funeral. Its been rough.

But now, I have college starting next week so this wednesday will have a show then I don know when the next will be. I will try to keep you all posted.

Also, there is a possible tie in with The Gamesmen. They have a blog and most importantly a podcast. There are talks of it on the live shows on wed.

Another interesting tidbit is one of my best friends has started a station for more of a hardcore listening. Its called Chachi Radio.
So make sure to check it out. Ill have links and his stream posted.

Thanks and be sure to check out SVR Wednesday night!!!

Wednesday, July 15, 2009

Gamespot: Mafia II Walkthrough



What do you think? Leave a comment.

Bioware: Mass Effect Might be More Than A Trilogy

They haven't even got the second one out the door yet, but already BioWare are talking about what the future may hold for Mass Effect. Talking to us in an exclusive interview, BioWare VP Greg Zeschuk has revealed that Mass Effect may become more than just a trilogy "if everything goes well". When asked whether BioWare would play a key role in EA's plan to roll out two to three new IPs a year, Zeschuk replied: "We have one of them Dragon Age this year, but our job is to both create new property and take advantage of existing ones."

"We've said Mass Effect is supposed to be a trilogy," continued Zeshuck, "so you're going to see at least a third Mass Effect, and even more if everything goes well."
Even more Mass Effect? That can only be a good thing, right?
Encouragingly, BioWare obviously has a terrific amount of faith in their games, with Zeschuk going on to say that the company will "always be building more and more breadth into these properties."

As long as that doesn't lead to sub-par spin-offs, Greg, we're with you all the way.

Source:
Gamerzine

Exciting Unannounced Project From Microsoft At Comic Con



Comic-Con's not typically an event one attends expecting to hear about the latest game announcements, but Microsoft is bringing with it something as yet unannounced, according to an invite from the Xbox 360 maker.

Microsoft will be showcasing the already announced Halo 3: ODST, Alan Wake, The Beatles: Rock Band, Left 4 Dead 2 and Xbox Live Arcade's South Park and Shadow Complex during the Con. But it's also giving us a chance to see a "new, exciting unannounced project from one of our top franchises." Interesting...

Microsoft will hold a media reception on the evening of Thursday, July 23rd which could mean an announcement will happen that night. Granted, since the company's invite states that those of us covering Comic-Con will be "among the first" to see that unannounced project, it could very well be announced ahead of time.

Also, to prevent hype poisoning, note that "new project" does not necessarily mean "new video game." We could be getting our first look at new downloadable content or something else that should induce caution.

In the meantime, any educated guesses about that mystery project?

Source:
Kotaku

If anyone has any news on this update please feel free to comment.

Rockstar New England Working On Two New Titles

Rockstar New England, formerly Mad Doc Studios and developers of Bully: Scholarship Edition and the Empire Earth franchise, have been having one of those years. While last month’s layoffs hit hard, rendering “at least 10 percent of the studio” redundant, they came after news that the company was working on an unannounced title. However, this is not the case.

The developer has not one but two unannounced games in the pipeline. Any game from a studio marked “Rockstar” is bound to attract attention, right? Our sources went a step further, stating the second unannounced game to be exclusive to the Xbox 360. Created as a contrast to The Agent, coming exclusively to the Playstation 3? Maybe. Another AAA title for Rockstar to reap the greens with? As with The Agent, it won’t be long before all is unveiled in the coming months.

source:
Split Screen

Champions Online: Character Creator Tool

Check this vid out brought to you by Gamtrailers TV

Monday, July 13, 2009

Bioshock 2 Delayed



An announcement made recently from Take 2 Interactive states that Bioshock 2 will be pushed back to the fiscal 2010. Officially stating,

"The decision to shift a release date is never an easy one, especially with a product as highly anticipated as BioShock 2," said Take-Two CEO in the press release. "We felt that it was essential to invest the additional time to ensure that this title will deliver what its fans expect and deserve. As a result, we will now be launching sequels to several of our strongest franchises - including BioShock 2, Mafia II, Max Payne 3 and Red Dead Redemption - during the next fiscal year."

Up to the minute news will be posted stay tuned.

Source:
G4TV

Also, just found out that Red Dead Redemption, Mafia II, and Max Payne 3 will also be pushed to fiscal 2010

Preview: Darksiders - Gameplay Mechanics



Check it out folks this is a preview for the upcoming Darksiders game from Vigil Games.

Source:
G4TV

Sunday, July 12, 2009

New Tech being used for Halo: Reach



Halo Reach is being propagated as the next game to use technology that packs a wallop and this is what is being discussed as being put into the new engine that is being developed for the game. These features were spoken extensively at this years' GDC conference with reference to DX11 tech.

Tessellators with close to 30K characters to achieve cinematic quality.

The Hull Shader to patch control points in order to modify the behavioral pattern of the tessellator.

Domain shader to optimize performance of the output of the GPU in order to mitigate bandwith use.

These features allow real-time displa of real-time images which are otherwise not achieved making creation of objects in the world easier for programmers whilst saving up on a limited memory module. Silhouette elaboration and terrain rendering whose objects offer a healthy degree of curvature.

All this allows for a visually heavy game in the Halo series. More as time elapses.

Source:

Saturday, July 11, 2009

Special Treat

This Satuday is a Rave/Club Music Marathon. With tons of wild stuff that will make you wanna get up and dance without a doubt. Also, I have been talking with local clubs and there is a possibility that I could be hosting live from one.

Be sure to tune in this Saturday so you dont miss a crazy night of wild music!

Tuesday, July 7, 2009

Updated the Banner

Ok folks.  Just finished the banner its up so check it out!  Also Ill be back in PA on wednesday so Ill have a show up at 11pm.  Make sure to be there and listen in!

Monday, June 29, 2009

To Michigan!!

Im currently sitting in my terminal ready to leave for Detroit.  Once I get there Im then headed to Grand Rapids.  The show will be recorded at his house and put up ASAP.  If I cant get it live over the air then it will be in Podcast form.

Ill check in once I get to Detroit

Saturday, June 27, 2009

Network issues

For some reason my router has decided to crap out on me tonight.  The server wont pick up which means no show tonight.  Once i get all this figured out, which i hope is very soon.

sorry if anyone wanted to listen in tonight.

Thursday, June 25, 2009

Whats going on

Ok so now that I have fully figured out the website issues and network complications everything will be returning to normal now.  This is the main site.  The sister site at svradio.podbean.com is where you can pick up the podcasts. so there are two sites. One for the general info and whats going on and then one so you can listen to and download the podcasts.

Ok now that all of that is out of the way, lets get to the good stuff.  There will be a live show on saturday night at 10pm!!! be sure to check it out and get all the news about what is happening and what is planned for future shows. 

Saturday, June 6, 2009

E3 Aftershow Coverage

Ok guys and gals, that was E3 in a nut shell.  Hope you enjoyed it.  Look for more talk shows to come.  The next one will be on wednesday at 9 till 12 or later. Be sure to tune in and enjoy the show.  Also, I wanna thank josh, blogspot, and every single developer and person in the gaming industry for such a wonderful E3.

Ill see everyone on Wed. at 9

thanks again!

Thursday, June 4, 2009

Recording the aftershow today.

Ok all, we will be recording the after show today.  Im happy to say that this years E3 has been one of the best ever.  With stellar announcements like "Natal Project," "Metal Gear: Rising," "PSP2" and much more. There is a lot to talk about and we are gonna dive in today.

Once recorded, I will be listing the games we talk about.  Each game will be a link to the trailer. There you can check it all out.

So make sure you tune in at 10pm on Saturday night for the live show. Also, make sure to check back here to get the links to the trailers.

Monday, June 1, 2009

E3 Pre-Show Coverage

Ok I just wanna say thanks to everyone who joined in and listened to the show. We covered a lot of games and tech and hope everyone got some information that they wanted. If you have any questions though feel free to email me at silvertip83@mac.com.

We plan on having shows like this once a week on wednesday from 9-12am so be sure to tune in and check out all the cool info to come. Also, make sure you check out the after show for e3. It will be broadcasted live on the 6th of june at 10 until late at night.

If you like the music you heard, here is a list of songs.  If your interested in getting these songs, talk to Chris Reed about purchasing them.

Sibling:
The Sound
Van Gho's Ear
Canvas

In Waking Moments:
Sunlight Shine On Me
Dear Child (Cover)
Daybreak
Shake My Hand Midus
Windpipe

Thanks again for tuning in, I look forward to seeing you all at the E3 after show. I will try to get all the e3 info as i find it up on this site with pics and information; be sure to check back regularly, or you can subscribe with the RSS Feed.

I wanna say thanks to sharpshooter831 for being the guest on tonight's show.  I also wanna thank all the listeners and fans who are following us.

Saturday, May 30, 2009

E3 Pre-Show

Ok guys tonight we will be recording the Pre-show and then on the 1st at 9pm we will go live and be playing the show. So if you have any questions you want answered or something for us to talk about, make sure you email me at . We will be recording later tonight.

Also, check out the schedule on the right ------------->
those are when we will be live on air from now on. The red is a special schedule while the green is regular.

Thursday, May 28, 2009

E3 is on the way

Ok guys and gals, next week is E3 (2nd-4th). With a lot of anticipation of major upcoming games and the crazy over the top conferences with Microsoft, Sony, and Nintendo, there is going to a heck of a lot of information. That being said make sure you are tuned in on the 1st at nine till midnight where we will be discussing what is going to be at E3. Then come check out the after show on the 4th at nine till midnight; where we will wrap up what actually happened at E3

Also if you miss the live broadcasts, you can easily download any and all of the episodes from the site and check them out anytime you want.

Thanks for checking the site out,

stay tuned.

Tuesday, May 26, 2009

Welcome to SVR Radio

Hi there and welcome to SVR Radio's blog. Here is where you will find all the information out about upcoming bands, shows, podcasts, and basically any info you might need. Thanks for checking it out, read around post a bit and enjoy the music. All the information to listen to the radio station is right here:

Setup:
1.) Using Itunes, go to the "advanced" tab
2.) Click "Open an Audio Stream"
3.) Put in this address: http://76.120.185.194:8000/listen.m3u
4.) Its that simple you now have my radio station on your itunes indefinitely, enjoy

If you have any other questions or need helps setting it up, please email me at silvertip83@mac.com